Introducing the Pipeline Pattern in C#

Introducing the Pipeline Pattern in C#

Design patterns are the backbone of effective software development, providing reusable solutions to common problems. Today, we introduce a new design pattern for C# developers: the Pipeline Pattern. This pattern simplifies the creation of complex workflows by allowing individual processing steps to be composed into a pipeline, where each step processes the output of the previous step.

What is the Pipeline Pattern?

The Pipeline Pattern is a behavioral design pattern that allows you to construct a sequence of processing steps, or "stages", through which data passes. Each stage is responsible for a specific operation, and the output of one stage becomes the input for the next. This design encourages separation of concerns, making the code more modular, readable, and maintainable.

When to Use the Pipeline Pattern?

Use the Pipeline Pattern when you have:

  • A sequence of operations to be performed on data.
  • A need for flexible and reusable processing steps.
  • A desire to improve code readability and maintainability.
  • An intention to easily add, remove, or reorder processing steps.

Implementing the Pipeline Pattern in C#

Here's a step-by-step guide to implementing the Pipeline Pattern in C#.

Step 1: Define the Pipeline Interface

First, define an interface that represents a pipeline step. This interface should include a method that takes an input and produces an output.

public interface IPipelineStep<TInput, TOutput>
{
    TOutput Process(TInput input);
}

Step 2: Create Concrete Pipeline Steps

Next, implement concrete pipeline steps that conform to the IPipelineStep interface. Each step performs a specific operation.

public class Step1 : IPipelineStep<string, string>
{
    public string Process(string input)
    {
        return input.ToUpper();
    }
}

public class Step2 : IPipelineStep<string, string>
{
    public string Process(string input)
    {
        return $"{input} - processed by Step2";
    }
}

Step 3: Implement the Pipeline

Now, create a Pipeline class that holds a sequence of steps. This class should implement a method to add steps and another to execute the pipeline.

public class Pipeline<T>
{
    private readonly List<IPipelineStep<T, T>> _steps = new();

    public Pipeline<T> AddStep(IPipelineStep<T, T> step)
    {
        _steps.Add(step);
        return this;
    }

    public T Execute(T input)
    {
        T result = input;
        foreach (var step in _steps)
        {
            result = step.Process(result);
        }
        return result;
    }
}

Step 4: Use the Pipeline

Finally, use the pipeline in your application by creating an instance of the Pipeline class and adding the desired steps.

class Program
{
    static void Main(string[] args)
    {
        var pipeline = new Pipeline<string>()
            .AddStep(new Step1())
            .AddStep(new Step2());

        string input = "hello world";
        string result = pipeline.Execute(input);

        Console.WriteLine(result); // Output: "HELLO WORLD - processed by Step2"
    }
}

Benefits of the Pipeline Pattern

  • Modularity: Each step in the pipeline is a separate component, making the codebase easier to manage.
  • Reusability: Steps can be reused in different pipelines or contexts.
  • Flexibility: Steps can be easily added, removed, or reordered without affecting other parts of the code.
  • Readability: The linear flow of the pipeline makes the processing logic clear and easy to understand.

Conclusion

The Pipeline Pattern is a powerful addition to any C# developer's toolkit, providing a structured approach to building complex workflows. By breaking down processing into discrete steps, this pattern promotes cleaner, more maintainable, and more flexible code.


I hope this article helps you understand and implement the Pipeline Pattern in your C# projects. Happy coding!